Event Black R Borcherds, 5k White G Bayliss, 3k Date 1981 Result W+3 Source BGJ 54 page 24 Com Copyright British Go Association 1981, 1998 EndCom B 1 q16 W 2 d16 B 3 d4 W 4 q3 B 5 r5 W 6 q8 B 7 q6 W 8 o4 B 9 s3 W 10 k3 B 11 r11 W 12 k16 B 13 c10 W 14 o17 B 15 c14 W 16 f16 B 17 q14 W 18 f3 B 19 f4 W 20 g4 B 21 e3 W 22 f5 B 23 e4 W 24 g5 B 25 d6 W 26 o6 Com W26-B29: White should not play this exchange. EndCom B 27 p7 W 28 o7 B 29 p8 Mark #26-29 Com W26-B29: White should not play this exchange. EndCom W 30 f8 B 31 o8 Mark #6 A@q9 Com B31-39: Black should not force white to make territory but just hane round the top of 6. EndCom VAR B 1 q9 ENDVAR W 32 n8 B 33 n9 W 34 m9 B 35 m8 W 36 n7 B 37 m10 W 38 l9 B 39 n11 Mark #31-39 #6 A@n10 Com B31-39: Black should not force white to make territory but just hane round the top of 6. B39: Black should connect solidly. EndCom VAR B 1 n10 ENDVAR W 40 c15 B 41 l10 W 42 k9 B 43 k10 W 44 d14 B 45 j9 W 46 l7 B 47 m17 W 48 r17 B 49 q17 W 50 q18 B 51 p18 W 52 s18 B 53 q19 W 54 r18 B 55 o16 Mark A@p17 Com B55: It would be better to connect. EndCom VAR B 1 p17 ENDVAR W 56 s14 B 57 h17 Com B57-B69: White gets a very good result out of this sequence. EndCom W 58 h16 B 59 g16 W 60 g17 B 61 j16 W 62 g15 Prisoner g16 B 63 j15 W 64 j17 B 65 k17 W 66 h18 Prisoner h17 B 67 l16 W 68 k18 B 69 k15 Prisoner k16 Mark #57-69 Com B57-B69: White gets a very good result out of this sequence. EndCom W 70 s13 B 71 c13 W 72 s11 B 73 s10 W 74 r12 B 75 t11 W 76 s12 B 77 q11 W 78 q12 B 79 p12 Mark A@p11 B@r10 Com B79: The hane is disasterous, black should just push up to 82 (A) because of the aji of the cut at 84 (B). EndCom VAR B 1 p11 ENDVAR W 80 p13 B 81 q13 W 82 p11 B 83 o12 W 84 r10 B 85 q10 W 86 r9 B 87 c17 W 88 b16 Com W88: Correct. At this point Nagahara asked Stuart Dowsey how strong the players were and was impressed at how well they were playing for their grades. EndCom B 89 j7 Com B89: Nagahara grunted. EndCom W 90 j10 B 91 h10 W 92 j11 Mark A@j8 Com W92: White should sacrifice this stone and push through (at A) between 45 and 89. EndCom VAR W 1 j8 ENDVAR B 93 h9 W 94 h11 B 95 f9 W 96 e9 B 97 f10 W 98 e10 B 99 f12 W 100 e11 B 101 h13 W 102 f11 B 103 g11 W 104 g12 B 105 g10 W 106 f13 B 107 h12 W 108 e12 Prisoner f12 B 109 c8 Mark #13 A@c9 Com B109: Black cannot make the one point jump because white can attach to 13 and cross cut. Instead black should put a stone immediately next to 13. EndCom VAR B 1 c9 ENDVAR W 110 k6 B 111 j6 Mark A@g3 Com B111: Black should play at 118 (A) because it is very large. EndCom VAR B 1 g3 ENDVAR W 112 k5 Mark \T@g3 Com W112: White should ignore 111 and protect against 118 (\t). EndCom B 113 q2 Com B113-B115 Large, but 118 is larger. EndCom W 114 p2 B 115 r2 Mark #113-115 A@g3 Com B113-B115 Large, but 118 (A) is larger. EndCom W 116 g2 Mark A@g3 Com W116: Should just connect at 118 (A) because the hane and connection is sente. EndCom VAR W 1 g3 ENDVAR B 117 f2 W 118 g3 B 119 s7 Mark #13 Com B119: Now black should protect against the attachment to 13 and cross cut. This is the big issue that both players are missing and continue to miss for the whole game. EndCom W 120 s9 B 121 p3 Com B121: Large. EndCom W 122 o3 B 123 p4 W 124 p5 B 125 q4 W 126 m18 B 127 o18 W 128 h14 B 129 j14 W 130 g13 B 131 j12 W 132 k8 B 133 g8 W 134 e2 B 135 d2 W 136 f1 Prisoner f2 B 137 o2 W 138 n2 B 139 p1 Prisoner p2 W 140 d1 Mark A@c2 Com W140: Should be at 141 (A), which either lives or connects up. EndCom VAR W 1 c2 ENDVAR B 141 c2 W 142 c1 B 143 b1 W 144 e1 B 145 b2 W 146 b14 Com W146: Very bad because it cuts down white's gain from the attachment and cross cut mentioned earlier. EndCom B 147 b13 W 148 p10 B 149 r15 Com B149, W150: Though neither player noticed it, this exchange opens up the possibilities in Dia A. EndCom W 150 s15 Mark #149-150 Com B149, W150: Though neither player noticed it, this exchange opens up the possibilities in variation to move 151. EndCom B 151 n1 Mark A@s19 Com Variation shown which takes advantage of 149 - 150 exchange. EndCom VAR B 1 s19 W 2 r19 B 3 s16 W 4 r16 B 5 t18 Mark ALL ENDVAR W 152 m2 B 153 n18 W 154 l18 B 155 a14 W 156 b15 B 157 e8 W 158 f7 B 159 e7 W 160 j8 B 161 g7 W 162 f6 B 163 h8 W 164 c11 Com This variation is the cross cut mentioned earlier. See 166. EndCom VAR W 1 c11 B 2 b11 W 3 b10 B 4 b9 W 5 b12 B 6 a10 Prisoner b10 W 7 c12 B 8 a12 Mark ALL W3@b10 3@b10 ENDVAR B 165 b11 W 166 c12 Mark A@b10 Com W166: White should cross cut as shown in variation to move 164. It is several points better. EndCom B 167 b12 Com 167 moves recorded. White won by 3 points. EndCom