EVENT WHITE Nakayma Noriyuki, 5p BLACK Eddie Smithers, 4k RESULT W+70 BOARDSIZE 19 KOMI 5.5 SOURCE BGJ61. March 1984. Page 18. SETUP B D4 K4 Q4 D10 K10 Q10 D16 K16 Q16 COM Black: Eddie Smithers, 4k White: Nakayma Noriyuki, 5p Handicap: 9 Result: W+70 Source: BGJ61. March 1984. Page 18. Copyright British Go Association 1984,1999 One of eight simultaneous games for White. Black Rank: 4 kyu Write Rank: 5 dan pro ENDCOM W 2 D7 COM Last summer we were priviledged to welcome Mr Nakayama Noriyuki to this country as the Nihon Kiin's official representative to the European Championships. Before that event, he toured the clubs, playing simultaneous games with all comers and generally spreading his infectious enthusiasm for the game. Among these encounters was the following game with Eddie Smitthers of Leicester. Eddie wrote some comments on the game for the benefit of his clubmates. We received a copy of these together with a few additional remarks from Richard Granville. The following commentary marks comments by Eddie as (S), those by Richard (G) and those by the editors (E). ENDCOM B 3 F4 W 4 C12 B 5 F10 MARK C@B10 B@C9 A@C10 COM Black 5: Bad - 6(A), 7(B) or 10(C) would have separated white cleanly. ENDCOM VAR B 1 C10 ENDVAR VAR B 1 C9 ENDVAR VAR B 1 B10 ENDVAR W 6 C10 B 7 C9 COM Black 7-11: These moves achieve nothing (G). I probably played this wrongly - 9' below 8 might have been more interesting (S). The game result does not seem too bad for Black - after 23 he can pull out his stone 7 and threaten the white stones on the side (E). ENDCOM W 8 D9 B 9 C11 VAR B 1 D8 ENDVAR W 10 B10 B 11 D11 MARK D11 B10 C11 D9 C9 COM Black 7-11: These moves achieve nothing (G). I probably played this wrongly - 9' below 8 might have been more interesting (S). The game result does not seem too bad for Black - after 23 he can pull out his stone 7 and threaten the white stones on the side (E). ENDCOM W 12 B11 B 13 D12 W 14 C13 B 15 D13 W 16 F17 B 17 E17 COM Black 17: I did not want to lose the chance of a corner foothold for my group (S). Not bad but played for completely the wrong reason - the purpose of 17 is to attack (G). If Black really wants to defend his corner he should play 18 before 17 but this is not recommended (E). ENDCOM W 18 F16 B 19 C14 COM Black 19,21: Once he has played 19, Black must follow at 22. ENDCOM W 20 B14 B 21 C15 MARK A@B15 COM Black 19,21: Once he has played 19, Black must follow at 22(A). ENDCOM VAR B 1 B15 ENDVAR W 22 B15 MARK A@C15 B 23 B16 MARK A@H16 COM Black 23: He should attack at 38(A) - the corner is too small. ENDCOM VAR B 1 H16 ENDVAR W 24 C17 B 25 C16 W 26 E18 B 27 D18 W 28 D17 B 29 C18 W 30 E16 B 31 B17 W 32 E14 B 33 D14 W 34 N16 B 35 H17 MARK E16 COM Black 35, 39: Rather ineffective - the white group is difficult to attack after 30 (G). I disagree - Black's play here is surely justified by the fact that he did kill the white stones in the end (E). ENDCOM W 36 H14 B 37 K14 W 38 H16 B 39 J17 COM Black 35, 39: Rather ineffective - the white group is difficult to attack after 30 (G). I disagree - Black's play here is surely justified by the fact that he did kill the white stones in the end (E). ENDCOM W 40 P14 B 41 R14 W 42 R13 B 43 Q14 W 44 Q13 B 45 P13 W 46 Q11 B 47 O13 W 48 P15 B 49 Q17 MARK A@S13 COM Black 49: Bad shape and purely defensive - he should hane to the right of 42 (at A), counterattacking the white group on the side. ENDCOM VAR B 1 S13 ENDVAR W 50 S16 B 51 R16 W 52 S14 B 53 S15 W 54 T15 B 55 R15 W 56 S12 B 57 S17 COM Black 56: . . I thought this would give me a bombproof position (S). Oh ye of little faith (E). ENDCOM W 58 L15 B 59 K15 W 60 O12 B 61 N13 W 62 M13 B 63 M12 W 64 L13 B 65 J13 MARK A@N12 COM Black 65' must connect at 66(A). The black group at the top can live if it is cut off. ENDCOM VAR B 1 N12 ENDVAR W 66 N12 B 67 G18 W 68 H13 B 69 J12 W 70 G11 B 71 G10 W 72 H11 B 73 H10 W 74 J11 B 75 K11 W 76 F13 B 77 G15 W 78 H15 B 79 G14 W 80 H12 B 81 J10 W 82 F12 B 83 G13 W 84 E15 MARK A@G17 COM White 84: Both Eddie & Richard Granville thought that this would be better at 85(A). The position is shown again on page 21 as a problem. ENDCOM VAR W 1 G17 ENDVAR B 85 G17 W 86 G16 B 87 F14 W 88 K12 B 89 L17 MARK A@M17 COM Black 89: Better at 95(A). ENDCOM VAR B 1 M17 ENDVAR W 90 M18 B 91 L12 COM Black 91: Pointless. ENDCOM W 92 K13 B 93 J14 W 94 M15 B 95 M17 COM Black 95: Good, but only if he cuts below 98 instead of playing 99. That would have killed a few stones on the side and connected all Black's stones together. ENDCOM W 96 N18 B 97 N17 W 98 O17 B 99 L18 MARK O17 A@O16 COM Black 95: Good, but only if he cuts below 98 instead of playing 99. That would have killed a few stones on the side and connected all Black's stones together. ENDCOM VAR B 1 O16 ENDVAR W 100 P18 B 101 J18 COM Black 101: Unnecessary. Please convince youtself that this group cannot be killed (but notice that White has handled his dead group on the left so that it has many liberties, and would win the capturing race if he did contrive to kill black on the side (E). ENDCOM W 102 R18 B 103 Q18 W 104 Q19 B 105 T16 W 106 S18 B 107 T18 COM Black 107: His "bombproof" position has died in gote. ENDCOM W 108 E9 B 109 F11 W 110 O3 B 111 P3 W 112 O4 B 113 Q6 W 114 R8 B 115 P7 W 116 N7 B 117 N6 W 118 O6 B 119 O7 W 120 M7 B 121 O5 W 122 N5 B 123 P6 W 124 M5 B 125 L6 W 126 M6 B 127 J7 W 128 R5 B 129 R6 W 130 S6 B 131 S7 W 132 S5 B 133 R7 W 134 Q5 COM White 134: Cheeky - White wants his bread buttered on both sides, none of your polite 5 point win for Nakayama. (E) ENDCOM B 135 P5 W 136 P4 B 137 R4 W 138 S4 B 139 S3 W 140 R3 B 141 Q3 W 142 R2 B 143 S2 W 144 P2 B 145 Q8 COM Remaining moves were not recorded - Black played on to the end and lost by about 70 points. ENDCOM