Automatic backup file
At certain critical points, the tournament file is copied to the backup file. The name and location of the backup file is identical with the tournament file, but has the extension .bak appended to the name. The critical points are: Draw, Edit Draw, Import Register.

Black
The Black field in the draw contains the player's name in the form Inital + Family name. The player's McMahon score at the beginning of the current round is shown in round brackets. If the draw is in edit mode the Black field can be dragged or clicked to change the pairing.

Club
The Club field is the player's home club and is used for identification in published results and rating lists. The draw avoids pairing people from the same club below the McMahon bar.

Clubs
The Clubs count is the total number of different clubs (regardless of country) for all players in the register

Comment
The draw contains a Comment field to the right of the White player in the pairing. Comments are a combination of the following:

Country
The Country field is the player's home country and is used along with Club for identification in published results and rating lists. The draw avoids pairing people from the same country below the McMahon bar.

Countries
The Countries count is the total number of different countries for players in the register

Disturbed player
A player who Leaves or Joins the draw becomes Disturbed. In the former case the player's tick mark changes from yellow to white, and in the latter case it changes from yellow to black. In either case the draw has to be edited to complete the pairing.

Edit Mode
GoDraw is put into Edit Mode by pressing the Edit button in the main form.

Expected Prizes
The Expected Prizes count is an estimate of the total number of prizes expected as defined by the Prize Threshold setting in Rules.

Factory
The Factory button (in some pages of the Preferences menus) resets values to their settings at installation.

Grade
The Grade field is the player's grade ranging from 99k to 9p. The grade is used to set the initial McMahon score.

Gro ... or Group
Each player is allocated to a Group by specifying a group Id followed by a group Attribute:
	[*]  MUST play
	[~]  MUST NOT play
	[-]  PREFER NOT to play
	[+]  PREFER to play
	[:]  Top McMahon Group or Supergroup

The codes for the attributes are enclosed in [..]. The group Id is 0 for the Top McMahon Group; 1-9 for a Supergroup; and A-Z for the other groups.

If the draw cannot honour a MUST NOT or MUST group attribute, then some players in the group may remain unpaired and you will need to perform a manual edit to pair them. If you allocate a number of players to a MUST play group, they will be paired using the Round Robin method.

The attribute PREFER NOT modifies the usual rule that below the bar, we try to pair players from different clubs. If possible, two players from different clubs, belonging to the same [-] group will not be paired, and we try to find other opponents. This can be useful for active players who visit lots of clubs

The PREFER attribute also modifies the different club rule by allowing two players in the same [+] group to play, even if they belong to the same club.

These group attributes are meant to be used for special cases only. If they are over-used, this can prevent the draw from completing automatically, and you may have to finish the draw manually.


H+K
The H+K field between the Black and White players in the pairing secifies handicap stones and komi points allocated. The number is given according to the settings in Rules. This field can be edited when GoDraw is in Edit Mode

Handicap Adjustment
A handicap may be given for players paired with unequal McMahon scores. This applies if the size of the the score difference (mms-diff) exceeds the size of the handicap adjustment. In this case the handicap awarded to Black is the mms-diff plus the handicap adjustment. Note that it is usual for the adjustment to be negative, so the handicap stones are reduced below mms-diff. The adjustment can be positive to increase the stones above mms-diff.

Handicap Bar
Players below the handicap bar are given handicap games rather than playing a home game.

Home game
A Home game is a game between players from the same club or country. GoDraw tries to avoid Home games below the McMahon bar.

Id
TheId field is the player's Id number. This is a permanent number allocated when the player is entered into the register. If the player is later deleted, the number is not re-used.

Join
A player Joins the draw in a round if you edit the Rounds field for the player from not playing to playing in the current round. The player's registration tick then changes from yellow to black. You will need to edit the draw to pair the player.

Komi points
Where the handicap would exceed 9 stones, additional komi points can be allocated by editing the H+K field in the draw.

Leave
A player Leaves the draw in a round if you edit the Rounds field for the player from playing to not playing in the current round. The player's registration tick then changes from yellow to white. You will need to edit the draw to pair the player's opponent.

McMahon Bar
This shows the bar setting defined at close of registration, and the number of players whose initial McMahon score lies above(or at) the bar setting. The recommended population for the bar setting in most UK tournaments is:
{ 3 rounds: 4-8 }; { 4 rounds: 5-10 }; { 5 rounds: 6-12 }; { 6 rounds: 7-15 }; See Pairing Rules for the full details of the UK and EGF tables.

Model draw
The Model draw is produced by the 'split and match' method. This means that after sorting in McMahon order, the top half of players are matched in order with the bottom half of players.

Name
The Name field contains the player's name in Family, Given form for quick searching. No two players can have the same Name. Hyphen (-) and Apostrophe(') are accepted in Names.

Note
The Note field to the right of the Rounds field is uncontrolled and you can use it as you wish. GoDraw does not process this field, but will sort it in lexicographic order

Normal draw
The Normal Draw satisfies all the McMahon rules as set out in: Pairing Rules

Novice Bar
Players below this bar have their initial McMahon score promoted to the novice bar level. Their grades are not adjusted.

Playing NEXT
The Playing NEXT count is the total number of players in the round after the current round. If the register has not yet been closed it is the total number of players who are playing in Round 2 as defined by the Rounds field.

Playing NOW
The Playing NOW count is the total number of players in the current draw. If the register has not yet been closed it is the total number of players who are playing in Round 1 as defined by the Rounds field.

Reg
The Reg field in the register is empty if the player is not registered and contains a yellow tick if the player is registered. If a register edit causes a player to join the draw, the tick is coloured Black. If an edit causes a player to leave the draw, the tick is coloured White.

Registered
The Registered count is the current number of registered players, i.e. those with a tick mark in the Reg field

Repeat Game
A Repeat Game is a pairing of two players who have played in an earlier round. You are warned when editing the draw, if you create a repeat game.

Result field
The Result field is is indicated by the '_' character to the left of the name in the Results grid. When you click this field you can then enter one of the following result codes via the keyboard:
	1   win
	2   lose
	j   jigo
	f   free win        - your opponent failed to show
	d   default loss    - you failed to show
	v   voided          - both players failed to show
	u   unresolved game - players cannot agree result, triple for example.   
After typing the result, the input cursor will move down the column to the next missing result in the batch of 5.

Rounds
The Rounds field specifies which rounds the player is participating in. This column can be sorted in a lexical order where, for example:

[ 1 2 3 ] precedes [ _ 2 3 ] precedes [ _ _ 3 ] precedes [ _ _ _ ]

Seed file
An existing tournament file can be used to start a register for a new tournament. The rules for the new tournament are inherited from the seed file, and for each player we retain the Name, Grade, Club and Country.

Sleep
A player who misses a round by agreement is sleeping for that round. One extra McMahon point is accumulated for every two rounds missed.

Supergroup displacement
A player with group code 0: is above the bar and belongs to the top McMahon Group. Supergroup codes are 1:, 2:, up to 9:. The initial McMahon score of the supergroup is set by adding the Supergroup displacement to the initial McMahon score of the previous group.

Test draw
In Test draw mode, you have the option to simulate and clear results via the Tools menu or the results grid popup menu.

Total Players
The Total Players count is the current number of players in the register.

Upset List
When you press the Edit button, you place GoDraw in Editing Mode and you will notice that the results pane is replaced by an empty list; this is the Upset List. During editing any player removed from a board is placed in the Upset List. Players in the Upset List are paired in the same way as other players i.e. by dragging or clicking. You can complete the draw edit when the upset list is again empty.

Waiting Results
The Waiting Results count is the number of boards with no result yet entered. The round is completed only when this count becomes 0.

White
The White field in the draw contains the player's name in the form Inital + Family name. The players McMahon score at the beginning of the current round is shown in round brackets. If the draw is in edit mode the White field can be dragged or clicked to change the pairing.