Solution to Tesuji Flash

British Go Journal No. 62. July 1984. Page 31a.

The problem was on page 7b.

Diagram 1






Black 1 is a sharp move that forces White to grovel. If he tries cutting Black off at 2, Black 3 kills his corner. The best White can do is to block to the right of 1, Black plays one point below 3, White blocks, Black plays at 2, and White is forced to connect his corner out in gote.

[Start]


This article is from the British Go Journal Issue 62
which is one of a series of back issues now available on the web.

Last updated Thu May 04 2017.
If you have any comments, please email the webmaster on web-master AT britgo DOT org.